The player can navigate through the ground by falling out of bounds, but then Mario will be warped to a valid position. When the yellow Toad moving from one side to another stops at either side, Mario must spin in between the Toad and the ground, and then quickly hammer. To perform this glitch, the player must be in the central area of Toad Town, near the gate leading to where Peach's Castle once was. This does not affect anything within the game. The Shiver Region Toad should then become a normal Toad. After the nap, the player should pause the game. In Shiver City or Starborn Valley, the player should go into the Toad House and take a nap. It does not check for the maximum of 99 damage, meaning the player deals over 99 and invalid placeholders are used to represent the numbers. This happens because the Ice Power badge was poorly designed.
Jumping on a fire enemy (such as an Ember) will cause Mario to do -1 and -0 damage, being 101 and 100 damage respectively. The player must continuously charge their jump ability's attack power until it's attack is high enough. Leveling up FP and having FP restoring badges and items is also recommended. To perform this glitch, the player must have the Charge and Ice Power badges equipped. In Shiver City, standing next to the edge of the Mayor Penguin's house and mounting Lakilester causes Mario to clip inside the house without using the door, meaning the textures for the walls do not load, even during the cutscene with the mayor.
7.2.3 Sneaky Parasol in earlier Peach intermissions.4.1 Bowser's Castle treasure room crash.